12PAX: Coming at it as a Writer

This was my first PAX.

For those not in the know, PAX is Penny Arcade Expo, a gaming convention.  It spanned the three days over the Labour Day long weekend, and had many things that interested me.

I went to a ton of panels with interesting people talking about interesting things.  I mostly tried to come at it from my perspective as an author.  It was nice; a lot of the talks really applied to writing, and not just in video games.

I wanted to share a bit about some of the writing related panels I went to, and the points I took away from them.  The speakers were engaging and humourous, informative and well thought out.

First up: Loving The Alien: Non-Humans in Fiction and Games.

This is extremely relevant to writers of science fiction and fantasy in particular.

The panelists were Erin Evans, author of Brimstone Angels and The God Catcher, David Noonan, lead writer of TERA, and referenced weekly in our D&D campaign, and Keith Baker, creator of the Eberron campaign setting in D&D, writer of two trilogies, as well as the creator/writer on a host of other RPG and computer games.

I know, right?  Writers makin’ it.  So good.

These good folks talked about non-human characters and the challenges faced by writers trying to flesh them out.  It was interesting, though I felt rather pretentious when I had the thought “I know all this.”  I DON’T know all this, but I guess it feels like that sometimes when you’ve spent time thinking about a topic.  …But then, I’ve been doing A LOT of thinking about this; I am in the throws of writing a novel where the main character is non-human.

The one point I hadn’t really thought about was, when you have non-human species, show them interacting in places where they’re forced together with other species.  You get to see all kinds of tensions, their differences, but also their similarities when you show where their borders clash.  Showing a non human character in their element is fine and dandy, but show them at odds with other species to really make them shine.


The next day, a panel that caught my eye was called Making Magic Work: Designing Magic Systems for Games and Books.  I was, unfortunately, behind the last person admitted.  :/  The Tabletop Theatre was consistently too small for the number of people that wanted to see the panels there.  I saw tons of people turned away from every talk there!  I hope next time they have a bigger venue for such interesting panels.  I found an interesting read if you’re into magic systems.

One good thing happened there, even without me actually getting into the panel: a girl in the line got a game going.  It was a simple game to learn, and a lot of fun.  It drew strangers together.  I purchased it post haste!  I ended up proliferating her idea, and started a game of it while waiting in another line up.  It was just a fun social interaction that left everyone feeling great.

The game is “Spot-it” if you’re interested.  Colours and shapes; you’d think it was easy.

Anyway!

Later that evening, I attended “Setting the Mood”, on what makes a good RPG.

I was pleased to see Keith Baker again; he had a lot of interesting things to share about his experience with RPGs.  Also on the panel were Will Hindmarch and Logan Bonner.

These guys had a lot of RPG experience between them. They went over many great ideas, from using music as an aid, to party cohesion, to dealing with problem players. It was all about steering the story in the direction it should go, helping players play their characters, and just having a good time.

Ok, not explicitly about writing, but it was about storytelling.  It was a lot of anecdotes, some good Q&A, and just a lot of fun.

On the third day, I went to a panel called “Sympathy for the Devil: Creating Killer Villains for Games and Books.”

This was a lot of fun too.  It was hosted by, again, the fantastic Erin Evans, as well as Susan Morris (author of Writers Don’t Cry, five books, and D&D for kids!) and Philip Athans (author of several of the Forgotten Realms books).

What this panel made me want to do was just talk with them about vilains.  Interesting panels have this effect.  It sometimes causes the Q&A to get a little dumb (we’re here to hear the panelists, not you, random audience member).  But my friends, who were also listening with me, and I had some great discussions afterwards about villains and villainy.

It was interesting hear the panelists talk about their favourite villains; my friends and I made observations about them based on which villains they identify most with.  I completely agreed with Erin Evans, who said the her favourite, Ozymandeous, was not actually a villain.

One of the most interesting points they made was to have someone trusted turn out to be the villain.  Guy keeps supplying you with weapons?  Arms dealer bent on destabilizing the region for his master plan.  Sometimes it’s easy to have a stereotypical view of villains.  But the best villains have good ideas, make you want to join their cause, help them carry out their grand plans.  It just so happens that they’re going to kill millions of people in the process.

The more human you make your villains, the more compelling they are.

So, that was PAX from a writer’s perspective.  There were a lot of other interesting things going on, and I think in my next post, I’ll write about it from the perspective as a gamer.  Good times.

…Especially when the creative team from Ubisoft joined our gaming session in our hotel on the last night.  Wow.

But more on that in my next post!

Thanks for reading.

Heidi out.

1/7th of the way through!

Not much to report, other than the writing is going extremely well.

Been writing at the cafe a lot.  Cracked the 15k wordcount mark the other day.  I’m a little unsure of the specifics of how to proceed, so I took a few days break.

Went on a road trip to Kelowna with my best friends.  We had a blast.  Played lots of games.  Had several excellent conversations about the themes in my book, which helped get my writing gears in order.  I’ll head to the cafe on Thursday morning and get going again.  So much to write!

I’m about 1/7th of the way done (book 1, anyhow).  🙂

My friends are awesome.

Novel R&D: Fun fun fun.


I’m really getting into the research and development of my latest novel.  Currently I’m trying to get myself up to speed with genetic engineering, at least to the level of understanding where I can write about it and not be all hand-wavy and pseudo-sciencey.

On the docket are the following TED Talks:

Paul Root Wolpe: It’s time to question bio-engineering

Jack Horner: Building a Dinosaur from a Chicken

And Gregory Stock: to Upgrade is Human

Also on the docket are any movies about genetic engineering and the societal consequences of designing life.  And general sci-fi set in the not-too-distant future.

  • Gattaca
  • Blade Runner (my ‘nemesis’ film: watched it four times, but never finished it!)

I’ve seen Splice, In Time, and Rise of the Planet of the Apes recently, and they’re good fodder for this project.  I know Jurassic Park off by heart, so that’s always in the background (Dr. Malcolm’s monologue chastising John Hammond’s reckless and yet awe inspiring stab at creating new life is cemented in my mind for all time).

It’s a difficult thing to try and conceive of how the world will look in the future; I’m gaining a greater appreciation for some of my favourite sci-fi authors who seem to effortlessly transplant me into their vision of the future.  For now I realize that, while it feels effortless to the reader, to the author, it is anything but.

Anything you’d care to recommend, I’d love to have more movies to watch that will get my gears turning!

Prometheus, Prometheus

If you’ve had enough of Prometheus, skip ahead to the picture of a pretty flower.

Oh Prometheus.  Such promise, such potential.

The visuals were stunning, the sound design absolutely fantastic, and the acting tremendous (having a crush on an android is totally normal, right? Straight up.).

But the story- the story was so flawed it made my head hurt.  The characters were constantly doing things that didn’t make sense, the plot was constantly advancing in completely unbelievable ways, and did I mention all the characters are idiots?

I mean, by the time this movie takes place, humanity has had several centuries of sci-fi to learn from.  Countless tales of first contact, of exploring alien worlds, and all the problems that come along with such scenarios.

So I am to believe that this crew of highly trained scientists go in to this alien installation, take off their helmets, and just touch everything?

The level of stupidity regularly and consistantly displayed in this film is mind boggling.  My writing-brain was screaming the entire time.

…And yet I went and saw it a second time.  Granted, about 15 minutes into the rewatch, I was making that I’ve made a huge mistake face, but then I sank into it, tried to look at the pretty pictures and appreciate all the high tech gadgetry, and ended up enjoying it again.

Aside from the acting, visuals, and sound design I’ve already mentioned being great, there were a few other notable things.  There was a scene which made me cringe, cringe, in uncomfortable squeamish distress.  Scott knows how to build tension and really punch me in the gut with a distressing and gross scene.  Gosh, that one’ll stick with me.

Also, I really liked the costume design.  Their helmets had a full 360 degree view, being clear acrylic all the way around, enabling both their and the audience’s view to be unhindered by parts of a helmet getting in the way.

Gosh.  Ok, that’s enough of Prometheus.  I suppose ranting may be part of the healing process- a bad film is one thing, but when a film with a huge budget and amazing people working on it ends up this bad, it’s a sad tragedy that really makes my heart ache.


Pretty flower, right?

In other news, I had the pleasure of taking a long hike with my father-in-law and his regular hiking group on Sunday.  It was a spectacular hike in the woods, around lakes, to the ocean.  Birds everywhere, a deer, amazing greenery all around- a welcome relief to this noisy city life.

On the hike I had the pleasure of talking with two writers: Clint Budd, who is the President of The Canadian Science Fiction & Fantasy Association, and who runs the Aurora Awards, and his partner Donna McMahon, who has published two books: Second Childhood and Dance of Knives.

I’m going to hang out with them at Vcon, which I look forward to attending at the end of September.

It was just nice to talk shop with some really experienced writers.  Also nice to have some more role models to look up to.  Then, when things start to feel impossible, I can remember these people and ground myself again.

In the meantime, the rejections continue to pour in, the submissions flow out, and I’m outlining my third book.

Onwards to blood-borne nanobots, carbon nanofiber skeletons, and the ethics of bioengineering new lifeforms.

…But perhaps it can wait until after I watch another Fassbender film. o_O

Thanks for reading.

Heidi out.

Cowboys and Werewolves

Well, my day is off to a rousing start.

Q: When is a kitty’s fur the softest?

A: Apparently at 4am.

Gosh, Echo, you’re so darn cute… Can’t blame her for waking me though, she was sick and was out of food.  :/

So!  Today: Cowboys and Werewolves.

I’m working on a piece for Mystichawker Press, a fledgling listing.  They know what they want.

I decided to to a google image search of “Cowboys and Werewolves” for inspiration, and, well…

So I’ll just try to forget I did that, and stick with my original plan: write the rootin’est tootin’est, gunslingingest, cross genrefest I’ve ever penned.

So far we’ve got space cowboys sent to a recently colonized planet to hunt… alien werewolves.

If you’re thinking this

meets this

but with -spoiler alert- multiple moons…

…you’re basically bang on the money.

I’m using characters I’ve written a bunch, trying them on in some sci-fi roles again.  I love switching up genres and settings for characters I’ve written and want to write again.

I’m having great fun with it.  Hopefully their editors will as well.

Thanks for reading.

Heidi out.

I Guess Coffee isn’t the *Worst* Vice…

I’ve had a streak of unproductive, uninspired, generally depressing weeks. My writing is in a slump. Putting words down is like a slog through quicksand.

And then I made myself a bunch of coffee… I was drinking decaf for health reasons. …And I had no idea how much I really relied on coffee to get my but in gear and WRITE.

I suppose it’s not the worse vice to rely on for that elusive inspiration. My stupid Prechordial Catch Syndrome will likely make me have to ration my new method of kick-it-into-gear, but hey, now when I want a nice cup of delicious coffee, I’ve got to earn it by writing.

So cram it, heart, we’ve got work to do.