Heading into the home stretch!

Well, I’m nearing the 60k word mark, and it’s looking like, after editing and fleshing out some sequences a little more, I’ll be sitting at around 70k words.  Pretty good; young adult generally falls into the 60-100k range.

I’ve been using my limit breaks well.  Five hours here, six hours there, each time getting 4k, 5k, even 6k words down in a single sitting.  I’m really enjoying this process.

I joined a new Minecraft server, one with a whitelist; no griefing, stealing, killing- just nice people building amazing things.  It’s an interesting counterpoint to the fervour of writing.

For your viewing pleasure, this video, which made me laugh out loud.


Cheers,

Heidi

Good News Everyone!

Hah, so soon after my last announcement, I’m extremely pleased to tell you that I’ve had another acceptance.  This one is for a short story entitled “Mirror Twenty-Two”, and it will be published by Haunted Waters Press.

This one is ‘for the love’, meaning, non-paying, but another credit, none-the-less.  🙂

Best of all, it will be available online, and you can read it for free!  I will include the link when it’s up.

“Mirror Twenty-Two” is part of an ongoing project of mine, wherein the Canadian Artefact Recovery and Containment organisation sends teams of Recovery/Containment officers on mission to secure paranormal objects.

“Mirror Twenty-Two” is an extremely dangerous artifact in a farmhouse, and CARC Team Alpha must recover it at all costs.

…though there’s a little girl in the attic with it.

I look forward to sharing it with you.

In other news, work on the novel is going swimmingly.  I cracked the 40k word mark the other day, and the end is actually coming soon than I expected; I think it will cap off at around 65k or 70k, depending on how things go.  Nearly there!  I feel a limit break coming on…

Thanks for reading.

Heidi out.

12PAX: Coming at it as a Writer

This was my first PAX.

For those not in the know, PAX is Penny Arcade Expo, a gaming convention.  It spanned the three days over the Labour Day long weekend, and had many things that interested me.

I went to a ton of panels with interesting people talking about interesting things.  I mostly tried to come at it from my perspective as an author.  It was nice; a lot of the talks really applied to writing, and not just in video games.

I wanted to share a bit about some of the writing related panels I went to, and the points I took away from them.  The speakers were engaging and humourous, informative and well thought out.

First up: Loving The Alien: Non-Humans in Fiction and Games.

This is extremely relevant to writers of science fiction and fantasy in particular.

The panelists were Erin Evans, author of Brimstone Angels and The God Catcher, David Noonan, lead writer of TERA, and referenced weekly in our D&D campaign, and Keith Baker, creator of the Eberron campaign setting in D&D, writer of two trilogies, as well as the creator/writer on a host of other RPG and computer games.

I know, right?  Writers makin’ it.  So good.

These good folks talked about non-human characters and the challenges faced by writers trying to flesh them out.  It was interesting, though I felt rather pretentious when I had the thought “I know all this.”  I DON’T know all this, but I guess it feels like that sometimes when you’ve spent time thinking about a topic.  …But then, I’ve been doing A LOT of thinking about this; I am in the throws of writing a novel where the main character is non-human.

The one point I hadn’t really thought about was, when you have non-human species, show them interacting in places where they’re forced together with other species.  You get to see all kinds of tensions, their differences, but also their similarities when you show where their borders clash.  Showing a non human character in their element is fine and dandy, but show them at odds with other species to really make them shine.


The next day, a panel that caught my eye was called Making Magic Work: Designing Magic Systems for Games and Books.  I was, unfortunately, behind the last person admitted.  :/  The Tabletop Theatre was consistently too small for the number of people that wanted to see the panels there.  I saw tons of people turned away from every talk there!  I hope next time they have a bigger venue for such interesting panels.  I found an interesting read if you’re into magic systems.

One good thing happened there, even without me actually getting into the panel: a girl in the line got a game going.  It was a simple game to learn, and a lot of fun.  It drew strangers together.  I purchased it post haste!  I ended up proliferating her idea, and started a game of it while waiting in another line up.  It was just a fun social interaction that left everyone feeling great.

The game is “Spot-it” if you’re interested.  Colours and shapes; you’d think it was easy.

Anyway!

Later that evening, I attended “Setting the Mood”, on what makes a good RPG.

I was pleased to see Keith Baker again; he had a lot of interesting things to share about his experience with RPGs.  Also on the panel were Will Hindmarch and Logan Bonner.

These guys had a lot of RPG experience between them. They went over many great ideas, from using music as an aid, to party cohesion, to dealing with problem players. It was all about steering the story in the direction it should go, helping players play their characters, and just having a good time.

Ok, not explicitly about writing, but it was about storytelling.  It was a lot of anecdotes, some good Q&A, and just a lot of fun.

On the third day, I went to a panel called “Sympathy for the Devil: Creating Killer Villains for Games and Books.”

This was a lot of fun too.  It was hosted by, again, the fantastic Erin Evans, as well as Susan Morris (author of Writers Don’t Cry, five books, and D&D for kids!) and Philip Athans (author of several of the Forgotten Realms books).

What this panel made me want to do was just talk with them about vilains.  Interesting panels have this effect.  It sometimes causes the Q&A to get a little dumb (we’re here to hear the panelists, not you, random audience member).  But my friends, who were also listening with me, and I had some great discussions afterwards about villains and villainy.

It was interesting hear the panelists talk about their favourite villains; my friends and I made observations about them based on which villains they identify most with.  I completely agreed with Erin Evans, who said the her favourite, Ozymandeous, was not actually a villain.

One of the most interesting points they made was to have someone trusted turn out to be the villain.  Guy keeps supplying you with weapons?  Arms dealer bent on destabilizing the region for his master plan.  Sometimes it’s easy to have a stereotypical view of villains.  But the best villains have good ideas, make you want to join their cause, help them carry out their grand plans.  It just so happens that they’re going to kill millions of people in the process.

The more human you make your villains, the more compelling they are.

So, that was PAX from a writer’s perspective.  There were a lot of other interesting things going on, and I think in my next post, I’ll write about it from the perspective as a gamer.  Good times.

…Especially when the creative team from Ubisoft joined our gaming session in our hotel on the last night.  Wow.

But more on that in my next post!

Thanks for reading.

Heidi out.

Good news everyone!

I’ve had my third acceptance!

Well, my piece was accepted in March, but they were dealing with volume 1.  The contract finally was sent out, and I signed it.  I wanted to wait until it was ‘official’ before announcing it.  Good things come to those who wait!

I’ve been really bolstered by this one.

One piece published is a fluke.

Two could be a horrible mistake.

Three is the start of a beautiful friendship.  Three is pattern.  Three is what starts a career.  Man oh man am I ever happy to be telling you guys about my third publication.

My short story “Monday Matinee Madness” is about a Projectionist surviving in the zombie apocalypse, running films every Monday.  It will appear in Zombies Gone Wild vol.2, edited by Michael S. Gardner and Matt Nord.  It’s sure to be an eclectic mix of tales of the zombie apocalypse.  I will make sure you hear about the release date!

Thanks for checking in ever so often.  I hope to share more great news, like this, with you more and more frequently.

But for now, I’m 34,000 word into the book, and it’s coming along nicely.  Solved some problems I was having about conflict and the antagonist.  My next post will be all about PAX, which I was at over the weekend.  It was way. cool.

Thanks for reading.

Heidi out.

Writing Styles: Limit Break Writing

Sorry for the lack of updates.  It’s been a busy summer.  Lots of writing, lots of summer stuff, lots of trips, and probably far too much Minecraft.

Today I wanted to share about a writing style that I’ve discovered works really well for me.  My husband Aaron gave it the name “Limit Break Writing” and I couldn’t have said it better myself.

The term Limit Break, if you’re not familiar with it, comes from the game Final Fantasy VII.  While you’re in combat, damage you take builds up your ‘limit’ bar, and when that bar is full you get to do a special move, your “Limit Break”.

These special moves punctuate the regular moves you’re able to do, and usually swing the battle in your favour, as they are quite powerful.

I’ve been writing in a new and fabulous way.  I plan first.  I plan and think and ask questions and do research.  I do all my regular moves.  And then one morning my limit bar is full and I go to the cafe and write like the Dickens.  I write for four, five, even six hours, straight.  And I mean I write, like, fingers flying on the keys, words pouring out at a solid one thousand words an hour.

It’s invigorating.  It’s encouraging.  It’s gettin’ shit done.

I feel like a writer when I’ve finished one of these sessions.

I’m now just over 34,000 words, of around 80,000.  This has all been written in Limit Breaks, in 3000 and 4000 words chunks, sitting in the JJ Bean near my house on Commercial Drive.

I edit a bit before and after the Limit Break hits, but mostly it’s just pounding the keys at break neck speed.

It feels damn good.  It makes me plan and get all my ducks in a row, so I actually know where I’m going with things.  And when I can hold it in my mind, see the characters and plot and the next unfolding of events, I can channel this amazing force of concentration and productivity, and get a book written.

Thanks for reading.

Heidi out.

Updates few and far between during the fervour of creation…

The summer is busy.  Usually it’s so busy that I can’t write, but I’m powering through this, my third book, with an exciting enthusiasm that bolsters my confidence immensely

Today I did a thousand words an hour, seemly my standard writing-frenzy pace at the cafe.  Only got three hours in before I came up against the wall of ‘what next’.

I’m 23,000 words in, well over a quarter of the way there.

I’ve been on several trips with my friends, where they’ve indulged my frequent conversations about various aspects of my book.  I’m continually gaining ideas and insights into what the future may hold, as it pertains to genetic engineering and the ethics of creating new creatures.

So, sorry for the lack of updates, and thanks for checking in ever so often.  In this busy time I’ll try and post occasionally with interesting tidbits.

Today, two images:

Scumbag Shakespeare

The Dark Knight and Bane rocking out.  :}

So until next time, intrepid readers, have a good summer.

Heidi out.

1/7th of the way through!

Not much to report, other than the writing is going extremely well.

Been writing at the cafe a lot.  Cracked the 15k wordcount mark the other day.  I’m a little unsure of the specifics of how to proceed, so I took a few days break.

Went on a road trip to Kelowna with my best friends.  We had a blast.  Played lots of games.  Had several excellent conversations about the themes in my book, which helped get my writing gears in order.  I’ll head to the cafe on Thursday morning and get going again.  So much to write!

I’m about 1/7th of the way done (book 1, anyhow).  🙂

My friends are awesome.

Novel R&D: Fun fun fun.


I’m really getting into the research and development of my latest novel.  Currently I’m trying to get myself up to speed with genetic engineering, at least to the level of understanding where I can write about it and not be all hand-wavy and pseudo-sciencey.

On the docket are the following TED Talks:

Paul Root Wolpe: It’s time to question bio-engineering

Jack Horner: Building a Dinosaur from a Chicken

And Gregory Stock: to Upgrade is Human

Also on the docket are any movies about genetic engineering and the societal consequences of designing life.  And general sci-fi set in the not-too-distant future.

  • Gattaca
  • Blade Runner (my ‘nemesis’ film: watched it four times, but never finished it!)

I’ve seen Splice, In Time, and Rise of the Planet of the Apes recently, and they’re good fodder for this project.  I know Jurassic Park off by heart, so that’s always in the background (Dr. Malcolm’s monologue chastising John Hammond’s reckless and yet awe inspiring stab at creating new life is cemented in my mind for all time).

It’s a difficult thing to try and conceive of how the world will look in the future; I’m gaining a greater appreciation for some of my favourite sci-fi authors who seem to effortlessly transplant me into their vision of the future.  For now I realize that, while it feels effortless to the reader, to the author, it is anything but.

Anything you’d care to recommend, I’d love to have more movies to watch that will get my gears turning!

Playlists and Ambient Background Noise

When I write, I like to have rain.  If it’s a beautiful sunny day, I still like to pretend there’s rain.  I use http://www.rainymood.com/ to get that happening.

Then I’ll have some music on.  I can’t write to anything with lyrics, I find it too distracting.  So I go for classical, or, more often lately, movie soundtracks.

I tailor playlists to whatever it is I’m writing.  My space western short stories have all been written to this one, and it’s proved helpful for other genres as well, lending a little bit of edge to my characters which I’m diggin’.

So, that’s that.  Noisy neighbours, traffic, the trains rolling by a hundred feet from where I sit, all fade away as I am pulled into focus by rain and music.

English, the great love, the great confusion

I cam across a funny little set of phrases which illustrate just how silly English can be.  Consider the following:

  • The bandage was wound around the wound.
  • The farm was used to produce produce.
  • The dump was so full it had to refuse more refuse.
  • We must polish the Polish furniture.
  • He could lead if he would get the lead out.
  • The soldier decided to desert his dessert in the desert.
  • Since there is no time like the present, he thought it was time to present the present.
  • A bass was painted on the head of the bass drum.
  • When shot at, the dove dove into the bushes.
  • I did not object to the object.
  • The insurance was invalid for the invalid.
  • There was a row among the oarsmen about how to row.
  • They were too close to the door to close it.
  • The buck does certain things when does are present.

My gosh I love English.  …And I really feel for people trying to learn it as a second language.  Must be pretty confusing sometimes!

In writing news, I’m learning basic sign language (ASL) and learning all about heterochromia, preparing the characters in my latest book.  It’s good fun.  My curent goal is to have it written (though likely not nearly edited) by the end of September.  Three months.  Ambitious.  My last one took me four, and that was a breakneck pace.  …But I was also working full time then.

Onwards!